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Ps3 game genie codes reide t evil hd10/31/2022 ![]() The PC and XBox 360 files are very similar. I looked at one file from both PC and 360 (HomeBtn_Se.bin.lfs), and here's my notes: ![]() Almost everything is compressed with LFS format and the format seems very similar. Resident Evil 4 HD got released on PC recently and it's based on the xbox 360 port. Thanks for any help and sorry because my language is not perfect. lfs and the compressed save_s.dat.lfs file was 186kb now uncompressed is 564kb. Like you can see the size is OK if we know the header of the. UPDATE: I have dumped now a file from RAM Memory on PS3 and is save_s.dat unpacked from save_s.dat.lfs and i upload there: The game use a dictionary size of 0x10000 #PS3 GAME GENIE CODES REIDE T EVIL HD ARCHIVE#LFS format RE4 HD game)Ġ圎 size 2 bytes > Number of compressed blocks.Ġx10 size 4 bytes > Size of uncompressed archive LFS format RE4 HD)ĠxD size 1 byte > File Version num (Commonly '5' in these. ![]() I am reversing a lot xDĠxC size 1 byte > kDecompressionType (Always '1' in these. The game runs his own taskset to uncompress every. LFS file always check first header of file loaded and compare it to 'ZLDR' header and if is invalid (NOT EQUAL TO 'ZLDR') return this message "File Access Error: 1" In my Debugger i see the Game when load a. So it must be some sort of LZMA file the header like you see in the samples is 'ZLDR', i'm doing research in the game but i need help of more people with more knowledge. LFS have something with LZMA compression system and in the exec file you can see strings like: So i want to deal with the REAL extension there on many files and is. #PS3 GAME GENIE CODES REIDE T EVIL HD PATCH#I have my patch to disable CRC32 CHECKS on this game ready but first we gonna need to do something with these. CRC) like you see (because if you open you can open it with Notepad even because its just text). crc is not an File System or compression file, is just an extension (In the eboot ps3 executable is most like a FLAG to check. txt file without any compresion or anything, just debug text) į (Texture files for the game) I uploaded three files of the game for example:Ĭ (Totally a. crc is just an extension to force a flag check of the file with. crc is not a File system or file extension because if you open you can see the file with (LFS 'ZLDR' HEADER) so the. crc check so they make the file omake.esl now, i have reversed the EBOOT (Executable ps3) so i now that. This because in the HD versions they use the new file archive. esl for scripts of stages, omake.esl for example) ![]() Well people i and many other people have a problem when we want to edit some files of RE4 HD (PS3 or X360) (like. First i'm gonna say hello to all this great modding community i search here long time ago but now i come because there is something that we can made with a RE game series. ![]()
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